Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile by Tony Parisi

Book Description – Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

Product Details Paperback: 166 pages
Publisher: O’Reilly Media; 1 edition (November 20, 2015) Language: English
ISBN-10: 1491922834
ISBN-13: 978-1491922835
Product Dimensions: 9.2 x 7 x 0.3 inches

Editorial Reviews

About the Author

Tony Parisi is an entrepreneur and career CTO/software architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to build great products.

Tony is a pioneer in virtual reality, the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the co-organizer of the San Francisco WebGL Meetup, and the San Francisco WebVR Meetup, and a member of the Khronos COLLADA working group creating glTF, the new file format standard for 3D web and mobile applications. Tony is also the author of O’Reilly Media’s books on WebGL: WebGL Up and Running (2012), and Programming 3D Applications in HTML5 and WebGL (2014).

Tony is currently VP of Platform Products at WEVR, a virtual reality community and VR media player for aspiring and professional creatives.

Download Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile PDF

Download Link (File Size: 26.62 MB) Link Updated November 15th, 2017

Comments are closed.