Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile by Tony Parisi
Book Description – Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile
Product Details Paperback: 166 pages
Publisher: O’Reilly Media; 1 edition (November 20, 2015) Language: English
Product Dimensions: 9.2 x 7 x 0.3 inches
About the Author
Tony Parisi is an entrepreneur and career CTO/software architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony’s passion for innovating is exceeded only by his desire to build great products.
Tony is a pioneer in virtual reality, the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the co-organizer of the San Francisco WebGL Meetup, and the San Francisco WebVR Meetup, and a member of the Khronos COLLADA working group creating glTF, the new file format standard for 3D web and mobile applications. Tony is also the author of O’Reilly Media’s books on WebGL: WebGL Up and Running (2012), and Programming 3D Applications in HTML5 and WebGL (2014).
Tony is currently VP of Platform Products at WEVR, a virtual reality community and VR media player for aspiring and professional creatives.